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Architecture

"Architecture is the fundamental organization of a system embodied in its components, their relationships to each other, and to the environment, and the principles guiding its design and evolution." [IEEE 1471]

Process Overview

Principles

  • Establish and maintain the system and stream architecture based on system epics and epics
  • Define the static and dynamic architecture with components, interfaces, and interactions.
  • Using modular design to ensure loosely coupled components with independent lifecycles, separation of concerns, and future-proof extensibility
  • Evaluate aspects of architectural and design alternatives and propose implementations
  • Establish architectural roadmap and communicate technical decisions to streams
  • Include security aspects in the architecture, including the security context, threat modeling, criticality analysis, attack surface analysis and defense in depth.
  • Continuously verify and align the architecture with the design proposed by streams and teams
  • Support the teams in the breakdown of architectural requirements in backlogs
  • Monitor lifecycle aspects of 3rd party components and decide on upgrades, updates, and patches
  • Establish a long-term strategic vision of the architecture
  • Defines, maintain and rule about System Interfaces (basically interfaces crossing the boundaries of a sub-system)

Activities

AR

Artifacts

Artifact​Description​RACI​Receiver​Comments
System Architecture VisionA long-term description of the system architecture road map.(R): Architect
(A): Head of Architecture
(C): Head of Technology
(I): -
R&D-
System ArchitectureAn architecture description of a system with different related products.(R): Architect, Technical Coordinator
(A): Architect
(C): Head of Cyber Security, Technical Coordinator
(I): Cyber Security Engineer, Development Team, Product Owner, Quality Control Manager, Release Owner, Stream Owner, Test Lead, Product Manager
R&D-
Product/Stream ArchitectureAn architecture description of a system with different related components.(R): Architect
(A): Stream Owner
(C): Cyber Security Engineer, Development Team
(I): Product Owner, Quality Control Manager, Release Owner, Technical Coordinator, Test Lead, Safety Engineer, Product Manager
Dev. Stream-
Product Architecture RoadmapThe high-level plan for product architecture.​(R): Architect
(A): Head of Development
(C): -
(I): Product Manager, Product Owner, Dev Team
Dev. Stream-
Product CapabilityDescription of what the product “can do” after implementation of epic(s)(R): Product Owner
(A): Product Owner
(C): Architect, Development Team, Test Lead, Safety Engineer
(I): Cyber Security Engineer, Quality Control Manager, Release Owner, Product Manager
Dev. Stream-
Threat ModelA model to identify potential threats, document vulnerabilities, and suggest mitigations.(R): Architect, Technical Coordinator
(A): Product Owner
(C): Cyber Security Engineer, Development Team, Technical Coordinator, Test Lead
(I): Head of Cyber Security, Quality Control Manager, Release Owner, Product Manager
Dev. Stream-
Criticality AnalysisCriticality rating of the components in a product according to their need of extra attention when minimizing the risk for vulnerabilities.(R): Architect
(A): Product Owner
(C): Cyber Security Engineer, Development Team, Test Lead
(I): Head of Cyber Security, Quality Control Manager, Release Owner, Product Manager
Dev. Stream-
Attack Surface AnalysisThe set of entry points that hackers can potentially use to attack the product.(R): Architect
(A): Product Owner
(C): Cyber Security Engineer, Development Team, Test Lead
(I): Head of Cyber Security, Quality Control Manager, Release Owner, Product Manager
Dev. Stream-
Security ContextThe security expected to be provided by the environment for a product or component.(R): Architect
(A): Product Owner
(C): Cyber Security Engineer, Product Manager
(I): Development Team, Quality Control Manager
Dev. Stream-
System InterfacesA set of interfaces defining the way different sub-systems part communicate each other. Their definition and lifecycle management need to be defined by Head of architects.(R): Architect
(A): Head of Architect
(C): Cyber Security Engineer, Product Owner
(I): Development Team, Release Owner, Test Lead
Dev. Stream-
Note: Cyber Security, Safety, and Ex roles should be considered when applicable.

Dependencies

AR

References

  • TBD
Owner: Architecture Team